Theses and Dissertations
Issuing Body
Mississippi State University
Advisor
Carruth, Daniel W.
Committee Member
Babski-Reeves, Kari
Committee Member
Bethel, Cindy L.
Date of Degree
12-8-2017
Document Type
Graduate Thesis - Open Access
Major
Human Factors and Ergonomics
Degree Name
Master of Science (M.S.)
College
James Worth Bagley College of Engineering
Department
Department of Industrial and Systems Engineering
Abstract
Latency is a common issue found in robotics teleoperation that is not currently addressed in simulation. This study examined the effects of latency on operator performance for a robot teleoperation navigation task. Operators used a Logitech gamepad controller to teleoperate a robot through both a simulated environment and real-world environment. Both environments had the same dimensions and provided a path with obstacles the participant had to navigate. Participants performed this navigation task under three latency conditions, zero, low and high. Completion time, number of collisions, NASA-TLX, System Usability Survey, and User Experience survey were collected and participant performance compared for all latency conditions across the simulated and real-world environments. Results indicated a significant difference in participant performance between the simulated and real-world scenarios.
URI
https://hdl.handle.net/11668/18895
Recommended Citation
Jensen, Leif T., "Evaluating the Validity of Latency Effects in Robotics Simulation" (2017). Theses and Dissertations. 1975.
https://scholarsjunction.msstate.edu/td/1975