Theses and Dissertations
Issuing Body
Mississippi State University
Advisor
Merivaki, Thessalia
Committee Member
Chamberlain, James A.
Committee Member
Shoup, Brian D.
Date of Degree
5-1-2020
Document Type
Graduate Thesis - Campus Access Only
Major
Political Science
Degree Name
Master of Arts
Degree Name
Doctor of Philosophy (Ph.D)
College
College of Arts and Sciences
College
College of Agriculture and Life Sciences
Department
Department of Political Science and Public Administration
Department
College of Agriculture and Life Sciences
Abstract
Online communities have become commonplace in the modern world, developing on nearly every website and application. These communities can develop on a singular website, e.g. forums like Reddit and 4Chan where like-minded people can discuss and share ideas and websites like Facebook and Twitter which capitalize on social interactions; they develop around gaming platforms, e.g. Xbox live chat or Minecraft servers; and they can develop on applications solely developed to engage with other people, e.g. Internet relay-chatrooms and TikTok. The communities formed from these online services may differ in purpose but ultimately all function within the realm of an online community. I pose the question “How do governing structures in online civil society organizations influence individual behaviors?”, and conducted a case study on the Villoux Server System, an online service based on gaming but rooted in community-building that operates within an institutional framework similar to structures among geographically-bound communities.
URI
https://hdl.handle.net/11668/16957
Recommended Citation
Daniel, Tyler, "Nations Imagined Online: A Case Study of the Villoux Server System" (2020). Theses and Dissertations. 3265.
https://scholarsjunction.msstate.edu/td/3265
Comments
Online civil society organization||Civil society organization||E-government||Online community||Gaming||Gaming community||Putnam