Theses and Dissertations
Issuing Body
Mississippi State University
Advisor
Gadke, Daniel L.
Committee Member
Stratton-Gadke, Kasee K.
Committee Member
Justice, Cheryl A.
Committee Member
McCleon, Tawny E.
Date of Degree
8-7-2020
Document Type
Dissertation - Open Access
Major
Educational Psychology
Degree Name
Doctor of Philosophy
College
College of Education
Department
Department of Counseling, Educational Psychology and Foundations
Abstract
The Good Behavior Game and Tootling are two intervention techniques rooted in behavioral theory that are widely used for class wide behavior management purposes. Few studies have evaluated the use of these classwide behavior management interventions with the addition of a technological component or when applied to a post-secondary education setting. The goal of the current study was to evaluate the effects of the Good Behavior Game with ClassDojo and Tootling with ClassDojo for increasing academic engagement and decreasing problem behavior in a post-secondary classroom. Participants included emerging adult students (19-24 years-old) with intellectual disabilities in a Comprehensive Transitional Program at a major university. An alternating treatment design was implemented to compare the intervention conditions to both a baseline and an ongoing control conditions. Results, limitations of the study, implication for practice, and future research are discussed.
URI
https://hdl.handle.net/11668/18430
Recommended Citation
Lipscomb, Anne H., "Evaluating the effects of class-wide interventions in a post-secondary special education setting" (2020). Theses and Dissertations. 1963.
https://scholarsjunction.msstate.edu/td/1963